Sableye (Japanese: ヤミラミ Yamirami) is a Dark/Ghost-type Pokémon.

Special abilitiesEdit

Its special abilities are either Keen Eye or Stall. It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones. As a Dark/Ghost-type, it has no weaknesses.


Sableye has deep, purple colored fur with little claws, pointed ears, and sharp teeth. It also had two big gemstones over its eyes, with a gem on its tummy and three gems on its back. It resembles a Hopkinsville goblin

In the anime Edit

Sableye first appeared in Ready, Willing, and Sableye. The Darkness Pokémon was playing jokes on Ash and his friends.

Cassidy's Sableye made a small appearance in Oaknapped.


Sableye has no evolutionary forms.

Game infoEdit

Pokémon Mystery Dungeon: Explorers of Time & Explorers of DarknessEdit

In this game the Sableye are the servants of Dusknoir, and are constantly spying on and trying to capture the player Pokémon in the world of the future. However, when Dusknoir reforms in the special episode, they do so as well. They demonstrate this by first attacking Primal Dialga to protect Dusknoir (though they are easily blasted away by his Roar of Time) and later by locating Primal Dialga when he is searching for a Passage of Time.


  • Sableye is the first of the two Pokémon that cannot be hit with a super effective attack under normal conditions, Spiritomb being the other.
  • Because of this, if a cheat device is used to give Sableye the Wonder Guard ability, it will become invincible.
    • They can be beaten when a Pokémon uses Foresight and then another Fighting-type move.
  • The word Sable is an adjective commonly used to describe the black fur of some animals.
  • Sableye was a Pokémon exclusive to Sapphire version. Similarly, it is considered a HeartGold exclusive though it can be caught on the Pokéwalker route Rally, which is only available through means of an event.
  • Sableye is the first Ghost-type Pokémon to actually be affected by Ground-type moves, as the Gastly family and Misdreavus, the only Ghost-types in Generation I and II, have the ability Levitate and Shedinja, the only Ghost-type before it in Generation III, has the ability Wonder Guard, preventing Ground-type moves, as well as other types of moves, from affecting it.